<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Mission Dive Devlog - itch.io</title><link>https://posionfox.itch.io/mission-dive</link><description>A naval themed managment game</description><item><guid>https://posionfox.itch.io/mission-dive/devlog/1504991/post-jam-changes-2</guid><title>Post jam changes 2</title><link>https://posionfox.itch.io/mission-dive/devlog/1504991/post-jam-changes-2</link><pubDate>Wed, 29 Apr 2026 23:31:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Announcements now have a popup animation. Crew compensation is now its own stat on the finish day stats instead of being part of the income stat. Added cash and food popups to indicate how much you sp...</p>]]></description></item><item><guid>https://posionfox.itch.io/mission-dive/devlog/1501986/post-jam-changes</guid><title>Post jam changes</title><link>https://posionfox.itch.io/mission-dive/devlog/1501986/post-jam-changes</link><pubDate>Tue, 28 Apr 2026 00:37:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2OTQ3MDc0LnBuZw==/400x224%23c/%2FF7eYU.png" class="post_image"/><p>Values related to character stats are now exponential instead of linear. Added notations for big numbers. The amount of tasks now scale with crew size (excluding request tasks because they already did...</p>]]></description></item></channel></rss>